The best PC games come in all shapes and sizes, from massive open-world AAA titles, like Elden Ring, to small but immersive indie games, like Disco Elysium. But, given the 500-plus games you're likely to have between your Steam and Epic Games Store library, how do you know which to play first? That's where we come in with a list of the best PC games we're playing right now.
Laptop Mag kicked off its best PC games race nearly three years ago now with our gaming reviews program, in which we test how games perform on PC. You can read about my romantic journey in Stray Gods.
Don't count out our Xbox Series X and PS5 coverage either, as we were able to review both consoles and the accompanying games when they launched. If you're looking to get into streaming, check out the best and worst of Elgato's streaming tech.
If you're into pen and paper games, check out our best virtual tabletop software page. (And our DND tips if you need help). In our System of the Stars piece, we meet the therapist using videos games to teach mental health.
We know that the best PC games out there rank in the thousands, including games like Divinity: Original Sin 2, Doom and Minecraft, but we can't list all of them. So, these are the best PC games we're loving right now (this list isn't ranked from best to worst).
The best PC games you can play today
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I did complain about Baldur's Gate 3 quite a bit in my opinion piece about it, but that was purely out of love. I cannot describe how wild Baldur's Gate 3 is when it comes to player agency. It'll never be like a D&D session, but hot damn does it come close.
The number of paths you can tread down in Baldur's Gate 3 is so diverse that I'm still learning new things about the game every single day when I hop on Twitter or TikTok.
Besides the excellent roleplay mechanics, we also have the intense combat. Even on the easiest difficulty, Baldur's Gate 3 forces you to think about each decision you make, because sometimes it's life or death in there (and not just for your character). NPC deaths can heavily impact the narrative going forward. Baldur's Gate 3 is a monumental feat in video game storytelling and easily one of the best PC games of all time.
See our full piece on Baldur's Gate 3.
It’s commonplace to experience periods where we feel detached from something we love for one reason or another. I haven’t been in a gaming mood since October, 2022. Even after starting beloved titles like God of War: Ragnarok, Ghost of Tsushima, and Dead Space 2, nothing was sticking and I hadn’t beaten a single game since. Then Hi-Fi RUSH dropped.
Hi-Fi RUSH had me fall in love with the medium all over again, but its ability to reinvigorate my perception of gaming doesn’t just boil down to it being great; it’s because I have never played anything quite like it. From its phenomenally expressive cel-shaded aesthetic and adorable animations to an exhilarating sense of rhythm complimented by awesome hack-n-slash combat, this is an experience few will never forget. Best of all, it’s wrapped up in a shell that brings me back to cartoons of the early 2000s while fundamentally reminding us of the best 3D games from the earliest iterations of the medium.
Hi-Fi RUSH is one of those rare gems that ignites a thought, making us realize that video games can be so much more than what they are now. Tango Gameworks knocked it out of the park, and I cannot recommend it enough. It easily sits among the best PC games and best Xbox Series X games.
- Momo Tabari
See our full Hi-Fi RUSH review.
Elden Ring isn't as groundbreaking as Demon’s Souls was, nor is its world as imaginative as Bloodborne's Yharnam. Instead, this is an amalgamation of the many things we love and expect out of FromSoftware, tossed into an open world packed with breathtaking sights and exciting encounters. It’s also the team’s most intricate RPG yet, offering immense build diversity and a slew of captivating quest lines.
If you were hypnotized by the wondrous curiosity Breath of the Wild evoked in 2017, The Lands Between will similarly bind you. It’s a shame the experience is weighed down by bland mini-dungeons, rehashed boss fights and passable enemy diversity, but these faults are redeemed by the grandest moments this series has to offer.
Elden Ring is FromSoftware’s latest flawed masterpiece. While far from perfection, it’s the best open world game I’ve played and a substantial contender for game of the year.
- Momo Tabari
See our full Elden Ring review.
After the Metallica-laden announcement trailer, I was insanely hyped for Marvel’s Midnight Suns, and in my first 15 hours of playing this game, developer Firaxis has mostly matched my level of excitement.
The XCOM and Civilization developers jumped into the Marvel ring with a strategy game that adds an interesting RPG twist into the recipe for extra flavor. Now, hype aside, I was curious how superhero battles would translate into a card-based tactical world — turns out it does so really well.
Marvel’s big blockbuster characters enter a unique game that busts the usual action adventure formula, to scratch a particularly niche itch that will make many strategy gamers happy.
— Jason England
See our full Marvel’s Midnight Suns review.
Tiny Tina’s Wonderlands feels like the work of a think tank specifically tasked with getting Rami Tabari to fall in love with this Borderlands spin-off. I’ve played Borderlands before and I’ve never been a fan — it just didn’t click with me, but Wonderlands absolutely works for this D&D addict.
From the detailed character customization and creative classes to the mish-mash of Dungeons & Dragons inside jokes and the addition of spellcasting, Tiny Tina’s Wonderlands is practically everything I wanted from Gearbox. It’s not perfect; there are some glaring issues with the inventory and item systems. I also would have preferred a true open world, but when I’m not playing Tiny Tina’s Wonderlands, I’m thinking about Tiny Tina’s Wonderlands.
— Rami Tabari
See our full Tiny Tina’s Wonderlands review.
Kena: Bridge of Spirits is Ember Lab’s first video game release, recently launching on PS5 as a console exclusive. Its excellent Pixar-esque animation took the PlayStation community by surprise when it was revealed at Sony’s Future of Gaming conference. But with any studio’s first big title, skepticism was brewing regarding the state of the gameplay itself.
While the experience is admittedly rough around the edges, Kena: Bridge of Spirit’s greatest asset is its heart. The warm smile that washes over Kena’s face as she gently greets the adorable creatures of the forest carries the weight of a mountain. Corruption robs the world of its tender hue, and as the player watches its color slowly return, a powerful fulfillment washes over them. The world’s dwindling state tells a story; the history of the people who lived here, how their lives were taken from them, and the ways in which there’s still beauty to be found in the destruction.
Amidst Kena’s palpable spirit is a phenomenal, authentic Balinese soundtrack, a tight combat system, incentive to explore its lurid forests, and a warm, gorgeous world. Kena: Bridge of Spirits is a familiar experience, but its soul is far stronger than many of the titles it takes inspiration from. It’s easily one of the best PC games of the year.
— Momo Tabari
See our full Kena: Bridge of Spirits review.
Deathloop is like a chaotic, violent melange of Groundhog Day, a dash of My Super Ex-Girlfriend, and favorite game of all time, Dishonored. In fact, Arkane Studios is the talented team that brought us the latter and they’re the same folks who worked on Deathloop — and the similarities are striking. Deathloop delivers all the beloved aspects of Dishonored: supernatural abilities, dual-wielding fighting styles, gritty, explorable worlds, and merciless, annoying enemies who call the whole damn town for backup.
However, Deathloop offers a more modern twist, ditching stuffy ol’ 19th century royal protector Corvo for au courant Colt who’s got a colorful, snide personality à la Samuel L. Jackson and hilarious quips that make you chuckle. With Colt’s on-edge temperament and affinity for cursing, he’s one step away from yelling, “Enough is enough! I’ve had it with these [expletive] time loops on this [expletive] island!”
As you step into Colt’s shoes for the first time, you’re just as clueless as he is. You, too, are trying to collect all pieces of the puzzle to create the big picture of what the hell is going on here and how you’re going to put a stop to this maddening time loop.
— Kimberly Gedeon
See our full Deathloop review.
I never played a Life is Strange game, so my interest wasn’t piqued when True Colors was announced, that is, until I saw the trailer. I did a double take when I saw that the protagonist, Alex Chen, had the singing voice of mxmtoon, a pop artist who I happen to be a fan of. Then I was introduced to Haven Springs, an adorable small town in Colorado, and boy, am I a sucker for small towns. But I took the plunge only after meeting Alex.
I can say now that Alex is a beautifully written character. I connected with her on a level I couldn’t come close to with most real people. What initially drew me in was her power as an empath. Recently, I have begun regarding myself as an “empath,” someone who strongly feels the emotions of those around them. In other words, I consider myself emotionally intuitive. I’ve spent a long time walking on the eggshells of those around me, so I can tell when they crack -- I know when people are hurt inside. When I first saw Alex’s power visualized on screen, and how another person’s emotions affected her, a thread was immediately formed between her and me.
Life is Strange: True Colors feels as if it was made for me. I love the characters, the story, the choices and everything in between. I fully immersed myself in this world, and became Alex Chen when I made each of those choices. I was ruthless when I had to be, kind when I could be, and badass 100% of the time. Life is Strange: True Colors is hands down one of the best PC games.
— Rami Tabari
See our full Life is Strange: True Colors review.
When a new Resident Evil game rolls around, there are certain expectations the critically-acclaimed action-horror series meets, and while Resident Evil Village hits some of them, it breaks others.
From a gameplay perspective, Resident Evil Village is essentially the love child of Resident Evil 4 and Resident Evil 7. Narratively, however, Capcom managed to flip the isolated plot of Resident Evil 7 and spin it into the fairy tale-esque story that we get from Resident Evil Village. It’s like watching a fantastical gothic horror film unfold.
The deeper the story goes, the more invested I became in the journey, and that’s sort of rare for a Resident Evil game, as most are cheesy and revolve around a convoluted plot, but Resident Evil Village is rather simple in its objective. And thus, it’s easy to connect with, and while the protagonist, Ethan Winters, can be as bland as a bag of bricks, he’s arguably one of the most relatable characters in the Resident Evil universe.
As a result, Resident Evil Village is easily one of the best PC games available right now.
— Rami Tabari
See our full Resident Evil Village review.
It Takes Two is the essential co-op experience, presenting an amalgamation of mechanics and designs originating from the most revered multiplayer genres. It refuses to let the player rest, barraging them with plenty of excellent ideas. Although not every one of these ideas stick, they always feel different enough to justify their existence.
Both narratively and mechanically, the game expects the player to travel a mile a minute as they explore new worlds, gain new abilities and decipher clever puzzles. As a cherry on top, all of this is set to an adorable backdrop featuring a bickering couple pushed along on their journey by an irksome book of love.
— Momo Tabari
See our full It Takes Two review.
Yakuza 6: The Song of Life is Kazuma Kiryu's swan song, so it was hard not to scrutinize it more than previous entries in the series. It also had the honor of being the first title in the series designed solely around the PS4 hardware when it first debuted. With so many new fans meeting Kiryu for the first time at the beginning of his adventure with the smash hit release of Yakuza 0, it seemed almost too soon for Yakuza 6 to arrive when it did. After all, we were just getting to know him.
Yakuza has been a cult hit for years now, but it wasn't until Yakuza 0 that the series started to resonate in the west. Because of its blossoming popularity, much of the Western audience has a vastly different perspective on the franchise. New fans love Kiryu and Yakuza because, well, they're excellent games. However, many don't have the years of history with the franchise as longtime fans do.
As a result, Yakuza 6 ran the risk of alienating one of the two crowds especially since those who started the series with Yakuza 0 likely haven't had the time to play through each game yet. Thankfully, Yakuza 6 manages to strike a fantastic balance. It fills new players with the information they need from past titles without being so referential as to alienate those who have already played through previous Yakuza games. And now that the game is on PC, it opens the floor to more fans around the globe.
— Brittany Vincent
See our full Yakuza 6: The Song of Life PC review.
Not only does Little Nightmares 2 elicit explosive emotions with its challenging levels (nothing is more frustrating than failing to escape a monster by a razor-thin margin), but it will knock you off your seat with scream-inducing jump scares and exhilarating chases that require parkour expertise.
From heart-tugging “oh, no!” moments to repeating levels a zillion times, the Bandai Namco-published IP had me on the verge of tears more than I’d like to admit. Little Nightmares 2 is an infuriating game, but once you finally escape that relentless enemy without dying for the umpteenth time, a euphoric rush of fulfillment takes over and neutralizes the frustration-filled fury that made you want to flip a table. Little Nightmares 2 is like a toxic relationship; it drags you through a turbulent rollercoaster of emotions, but you’re not ready to hop off because it’s far too thrilling.
— Kimberly Gedeon
See our full Little Nightmares 2 review.