Comments made at the AMD Financial Analyst Day suggest the PS5 may use the same AMD RDNA 2 architecture as the Xbox Series X.
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David Wang, senior vice president of engineering for the Radeon Technology Group at AMD said, "We have developed an all-new hardware-accelerated ray tracing architecture as part of RDNA 2. It is a common architecture used in the next-generation game consoles."
While this certainly isn't an official confirmation, it's impossible to misinterpret what is being said there. Both the statement that it is a "common architecture" and the plural use of "consoles" indicates that this architecture is being used by multiple consoles, and possibly both the PS5 and the Xbox Series X.
Wang went on to say: "With that, you will greatly simplify the content development -- developers can develop on one platform and easily port it to the other platform. This will definitely help speed up the adoption [of ray tracing]."
As Wang notes, this should be hugely beneficial for developers as the shared architecture between the two platforms would have to lessen development time and costs.
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Sean Riley has been covering tech professionally for over a decade now. Most of that time was as a freelancer covering varied topics including phones, wearables, tablets, smart home devices, laptops, AR, VR, mobile payments, fintech, and more. Sean is the resident mobile expert at Laptop Mag, specializing in phones and wearables, you'll find plenty of news, reviews, how-to, and opinion pieces on these subjects from him here. But Laptop Mag has also proven a perfect fit for that broad range of interests with reviews and news on the latest laptops, VR games, and computer accessories along with coverage on everything from NFTs to cybersecurity and more.